User manual GAMES PC FALCON 4

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Manual abstract: user guide GAMES PC FALCON 4

Detailed instructions for use are in the User's Guide.

[. . . ] THE NEW BENCHMARK IN FLIGHT SIM TECHNOLOGY TABLE OF CONTENTS Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xvi About Falcon 4. 0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xvi How to Use This Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xvii Chapter 1: Learning How to Fly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] The campaign takes place in the volatile Korean peninsula, one of the hotbeds of military activity. Ever since the Korean War "ended" in 1953, tensions between North and South Korea have continued. and this time there's more than rhetoric flying. Understanding the Campaign The campaign consists of three different scenarios that take place in the Korean peninsula; each scenario represents a specific military condition. Once you enter one of these scenarios, you are placed in the middle of a significant military action involving ground, naval and air assets, as well as military forces from the U. S. , North and South Korea (and potentially China, Russia and Japan). You choose the squadron you want to fly with and pick your mission from a daily list of sorties being generated by headquarters. This headquarters is called Air Command (short for Air Component Commander) in Falcon 4. 0. The Air Component Commander and his staff work directly for the war-fighting CINC (Commander in Chief) in the theater. (In the Gulf War, for example, the war-fighting CINC was Army General Norman Schwarzkopf and the Air Component Commander was Air Force Lt. General Chuck Horner. ) The Campaign in Falcon 4. 0 is set up with a similar structure. The ATO (Air Tasking Order) is called the frag (for "fragment"), which is an enormous document that covers every Air Force and Navy aircraft in an entire theater of war. The mission schedule represents the "fragment" of the ATO that is being assigned to your squadron in the form of your mission schedule. You can fly several sorties a day, and the campaign can last for many days. Although you are one of many hundreds of pilots flying in this war, your success or failure will affect the outcome of larger strategic situations. It's time to take your flying seriously and put your training to work. An important thing to note about the Campaign is that it takes place in real time. This means that air and ground movements occur simultaneously in the Campaign and continue even when you are not in the aircraft. While you study intel or reconfigure the steerpoints for your mission, other missions are being flown and the face of the war continues to change. 12-2 CAMPAIGN Jumping Into The Campaign If you are ready to join the battle and fly now, you can accept the default campaign settings and jump into battle. Click on one of the three campaign scenarios: Tiger Spirit, Rolling Fire or Iron Fortress. Click the Commit icon in the bottom right-hand corner (which is the F-16 icon). CAMPAIGN SCENARIOS C H A P T E R 12 COMMIT ICON As the Mission Schedule screen loads, the Campaign fills in the Mission Schedule window with missions you can fly. You can select any mission in the Mission Schedule but since you can only fly one at a time, missions that you do not fly are flown by the computer. 12-3 MAP MISSION SCHEDULE FLIGHT CALLSIGN MISSION DESCRIPTION BRIEFING MUNITIONS FLY ICON 4. You will automatically be placed in the lead aircraft of one of the first generated missions. [. . . ] You must also include a photocopy of your receipt showing the date of purchase, not the date when you "registered" your game with MicroProse. Your 90-day warranty period begins with the date of purchase as shown on your receipt. We suggest that you insure, register or certify your mail. ONLINE STORE: If you enjoyed this product and would like to purchase other great MicroProse games online, stop by the Online Store on www. microprose. com for convenient shopping from home. back matter BM-26 MICROPROSE SOFTWARE LICENSE AGREEMENT THE ENCLOSED SOFTWARE PROGRAM IS LICENSED BY MICROPROSE TO CUSTOMERS FOR THEIR USE ONLY ON THE TERMS SET FORTH BELOW. OPENING THIS PACKAGE OR USING THE ENCLOSED DISC INDICATES YOUR ACCEPTANCE OF THESE TERMS. [. . . ]

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